Agent's Companion (English version)
Agent's Companion (English version)
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Description
Create your own scenarios; your forbidden cults in the MIR universe!
A compilation of artworks, secrets, and game aids for MIR: OATH
The Agent’s Companion marks the end of the first cycle of MIR: Echoes, a thematic antagonist generator, secrets about the Pact of the MIR, and four new scenarios make this add-on the perfect companion for all Agents!
4 NEW SCENARIOS
AT THE POEM'S HEART
Written by: Adrien Dumonchau
The famous introductory scenario to MIR (yes, the one with “the bride”!) is now available.
Perfect for introducing new players to MIR in two hours or embarking on an exciting journey!

MAY JOY REMAIN
Written by: Nicolas Clémot.
New introductory scenario to MIR lasting 2 to 3 hours.
The Agents will be thrown in an uncanny celebration in Readarn. Its outcome could very well shatter the fragile peace between the tribes…
OATHBOUND
Written by: Wayne Guillaume.
Track down an Echo and race against time to solve this Hunt lasting over 5 hours in the Kingdom of Anicea!
Pay close attention to details, for the threads of time hold many surprises…
ORPHANS DON'T EXIST
Written by: Adrien Dumonchau.
A MIR contact calls for help, and the Agents find themselves grappling with a strange cult… Infiltration, confrontation, or even compromise: anything is possible in this scenario with multiple outcomes lasting over 15 hours!

7 CIVILIZATION CARDS
A summary of themes, symbols, leaders, political systems, and secrets of each of the cultures of the Pact of the MIR!
Each card is supplemented by an antagonist generator specific to each of civilization.

7 CULTS OF THE RUIN GENERATORS
Whether corrupt or idealistic, many individuals are willing to defy the MIR’s rules to achieve their goals.
Some use forbidden technologies, others obey an Exile of the MIR, but all pose a real danger, even if they aren’t always aware of it.
With these generators, you can create a custom cult for a one-shot scenario or as the antagonist of your whole campaign!

7 COMMON ECHOES
An illustrated presentation of 7 Echoes commonly encountered by the MIR, but be warned: don’t underestimate these ‘known’ adversaries of the organization… For they hold many surprises!
Each Echo is illustrated by Théo Guillot and possesses its own abilities, powers, and way of leading mortals.

3 NEW PRE-GENERATED CHARACTERS
All illustrated by Valeria Sakseeva, the Veneatori Harlequin, the shadowvoice of Readarn, and the Iluvetist Priestess of Skulgar complete the list of pre-generated characters for the first cycle!

CREDITS
A game by Adrien Dumonchau & Valentin Stakhanovitch Reverdy
World Design Adrien Dumonchau
Game System Valentin Stakhanovitch Reverdy
Text Adrien Dumonchau
Editorial Direction Valentin Stakhanovitch Reverdy
Art Direction Valentin Stakhanovitch Reverdy
Editorial Assistant Nicolas Clémot
Graphic Design Metastazis
Logos Swindler & Swindler
Cover illustration by Metastazis
Interior illustrations by Metastazis, Valeria Sakseeva, Ivan Onokhin, Théo Guillot, Simon-Pierre Bernard, Igor Kieryluk, Gianerico Bonacorsi, Ruben Hiraga
Concept Art by Magdalena Mieszcak
Translation Georgina Pearson

